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fkn0wned.com · Other Games > Team Fortress 2

Team Fortress 2 Hacks, IS A NEED!

Fresh off the Orange Box, one guy begs for a TF2 aimbot to end the rocket-spam kids — and it spirals into a month-long back-and-forth about whether hacking a cartoon shooter even makes sense.

Started right around TF2's September 2007 release, this thread is a member (hrhr) demanding someone whip up an aimbot to counter obnoxious rocket-spamming Soldiers. It quickly turns into a loosely-moderated debate about whether TF2 even runs on Source, whether cheating in a 'cartoon' game is embarrassing, and general back-and-forth ribbing typical of the era's cheat forums. A couple of staff members (mr.N0Nam3, HaSh) drop in early with Xfire handles instead of answers, and the thread limps along for two months with people asking if an aimbot exists yet, someone suggesting a no-spread/no-recoil Heavy loadout as the real 'win,' and a stray mention that a TF2 hack had already been posted elsewhere on the site.

It would be nice if someone already make a TF2 aimbot to pwn some retarded rocket-spamming kids.— hrhr
As soon as a game comes out, someone wrecks it.— chooken
No Spread + No Recoil + Heavy = WIN!— omega52
hrhrmr.N0Nam3HaShEx777chookenalbert90
team fortress 2aimbot request2007other gamescheat scene bantersource engine

No Sky Materials

A one-post wonder drops a sky-blackening file, and Fkn0wned's Godfather himself shows up to co-sign it.

A short 2007 thread in the Team Fortress 2 subforum where a brand-new member (CR-Elite, posting for the first and only time) shared a small file/tweak credited to 'Zodak101' that turned the in-game sky black. The thread mostly consists of other members chiming in with quick thanks and 'unhide' requests to see the download link, plus a virus-scan report pasted in to reassure people the file was clean. Notably, forum figure Don Ruski (a Banned-turned-Staff 'FkN Godfather' type user) dropped by just to compliment the poster's flashy usergroup title rather than the file itself — a small, funny artifact of the forum's status-obsessed culture.

Makes the sky black— CR-Elite
Thanks. You got a fuckin' awesome usergroup.— Don Ruski
unhide thanks— clown1337
CR-EliteDon Ruskiclown1337bobbafett07saalistajaErega
team fortress 2map tweakfile sharingusergroupsvirus scan2007

Team Fortress 2 Section — Fkn0wned.Com

Fresh-off-the-boat TF2 in late 2007, and the forum was already three wallhacks deep.

This is the Team Fortress 2 subforum of Fkn0wned.Com, an early-2010s-era (activity here dates to late 2007/early 2008) gaming and cheat-scene community. The board is packed with staff-pinned wallhack and cheat threads posted almost immediately after TF2's release, alongside general chatter about classes, spy-detection skins, game demos, and the odd 'is there an aimbot yet' plea. Staff members like mr.N0Nam3, Janza, and Shifty ran the show, seeding most of the pinned technical topics, while regulars like scotland1 and hunterbrute224 kept threads bumping. It captures that classic 'new game drops, community races to break it' energy typical of the site.

i recommend this wallhack because it owns everyone irl.— [Supervisor] mr.N0Nam3
Team Fortress 2 hacks IS A NEED!— hrhr
losers + halloween + tf2 = funny shit indeed!— [Supervisor] mr.N0Nam3
[Supervisor] mr.N0Nam3[Supervisor] Janza[Co-Manager] Shiftyscotland1hunterbrute224thesource
team fortress 2wallhackscheat scene2007 gaming forumsother games boardstaff pinned threads

Aimbot? (TF2 forum, Nov 2007)

A one-line question about a TF2 aimbot that fizzled out and got locked a month later

A member named Cindrer asked in the Team Fortress 2 subforum whether anyone was working on an aimbot for the then-new game, back in November 2007. Supervisor NoNamE! chimed in with secondhand word that other members ('holz an shit') were supposedly cooking one up, while bobbafett07 pointed toward some existing wallhack threads as a partial answer. The thread never really went anywhere and was closed by staff the next month with a terse 'Closed.' — a small, unremarkable snapshot of the early TF2 cheat-scene chatter on the board.

Just wondering if anyone has an aimbot, or is making one, and if you're making one, how long till you will be releasing?— Cindrer
I really don't know anymore, I heard that like holz an shit were making a TF2 hack. Thank you Bobba for doing my job already— NoNamE!
CindrerNoNamE!bobbafett07
team fortress 2aimbotcheat requestsclosed thread2007

[VAC2 Proof] TF2 Wallhack 2 — the tail end of a long-running thread

Six pages deep into TF2 wallhacks, and by the end it's just two guys saying thanks

This is the final page of a long-running Team Fortress 2 cheat release thread advertised as 'VAC2 Proof,' covering a wallhack along with claimed extras like buildable ESP, colored models, and sticky grenade visuals. By page 6 the thread has wound down to brief member replies rather than active discussion, with one user simply confirming the tool still works ('unhide') and another chiming in approvingly. It's a typical late-life snapshot of a cheat-release thread on Fkn0wned's Other Games > Team Fortress 2 subforum — more echo than event by this point.

unhide— silor
Good to see.— Shazb0t
silorShazb0t
team fortress 2wallhackvac2 proofcheat releaseother games

Team Fortress 2 board opens up

Coconut's back — and this time it's for TF2.

A short thread in the Other Games section marking Team Fortress 2's arrival on the forum, started by user thesource. The post is brief and mostly notable for referencing 'Coconut,' apparently a recurring figure or meme on the site, returning to focus on TF2. Typical of a quick, low-effort thread starter rather than a deep discussion.

Coconut is back! Now for TF2— thesource
Id like to give credits but there wasnt any— thesource
thesource
team fortress 2other gamescoconutforum historyshort thread

Door Teleporter Glitch - Team Fortress 2

Gametration's Engineers found a way to lock enemies inside their own spawn door.

A 2007 post on Gametration.com's Team Fortress 2 subforum lays out a spawn-door teleporter exploit for the Engineer class, walking through placing entrance and exit teleporters to trap players inside spawn on certain maps. The original post was tucked behind a spoiler/hide tag, typical of the site's cheat-database culture. Only a couple of replies followed, mostly acknowledgment rather than discussion, with regular posters chiming in from their usual banned-member ranks.

Nobody can get out of the door. This doesn't work on all spawns.— NoNamE!
NoNamE!pyemanWillowZ
team fortress 2glitchengineer classgametrationexploitspawn trap

TF2 Gameplay Demo's.

Back when Team Fortress 2 was still just hype and grainy gameplay demo links.

A short thread in the Team Fortress 2 sub-forum where Supervisor member NoNamE! posted four gameplay demo videos of TF2, shared on request for another member, Mystical1. NoNamE! was careful to note the videos weren't his own. A small, low-drama post typical of the era when a new game's release was hyped through shared clips and demos rather than streams.

Here are 4 video's on the gameplay of TF2, posted for Mystical1. These are NOT my videos.— NoNamE!
NoNamE!Mystical1
team fortress 2gameplay videosother games2007valve

How to cheat your stats.

A TF2 beta-era trick for padding kill stats with bots — nostalgia for when 'sv_cheats 1' was basically a rite of passage.

A Supervisor-ranked member named NoNamE! posted a Team Fortress 2 beta-era method for spawning bots via console commands and farming kills against them to inflate personal stats. The post reads as an old-school console-command tip common to the era's tinkering forums, framed casually as a fun exploit rather than a serious cheat. It's a small, single-post thread typical of the 'Other Games' section where members swapped console tricks and beta-era jank.

and thats how you can cheat on your stats to make it say you had like 600 kills in 1 round!— NoNamE!
NoNamE!
team-fortress-2console-commandsstat-paddingbeta-eraother-gamesbots

IGN TF2 Interview / Orange Box Release Hype

The night Team Fortress 2 dropped — and fkn0wned was counting down the hours.

A short news-style post from Supervisor NoNamE! sharing a link to an IGN interview about Team Fortress 2, posted right as the game was about to launch via The Orange Box. The post notes TF2 was still in beta at the time, with release just hours away, and mentions a pre-release discount for buying early. It's a small, dated snapshot of real-time hype in the Other Games section rather than a big discussion thread.

Tf2 is currently in beta and is coming out 4am EST— NoNamE!
NoNamE!
team fortress 2orange boxvalverelease hypeother games

Will it work?.. (TF2 system specs check)

A guy running Intel integrated graphics wants to know if TF2 is worth the $30 gamble.

A user named Klud, whose CS:S already wouldn't run properly, asks the Team Fortress 2 subforum whether his PC (an Intel Graphics Media Accelerator 950 integrated chip) could handle the game before he risks buying it. It's a small, ordinary tech-help post typical of the era when integrated graphics chips were common and buying a game 'blind' was a real financial risk for younger forum members. No resolution or further discussion is captured on this page.

Will TF2 work on my comp, Ill post what it is at the bottom, I am asking because CSS doesn't work with my comp so, im just thinking if I bought TF2 it would be a waste of 30$..— Klud
Klud
team fortress 2pc specshardware help2007other games

Skins! (Team Fortress 2 skins thread)

The one where TF2 folks swapped custom skins before that was even a normal thing to do

A short thread in Gametration.com's Team Fortress 2 subforum where members shared or discussed custom cosmetic skins for the game. Not much drama here — just a quiet corner of an old cheat-and-gaming community talking shop about visual mods. A snapshot of the site's broader structure, which spanned Counter-Strike, Battlefield, America's Army, and a full cheat database alongside its off-topic and 'Raging and Advertising' boards.

team-fortress-2gametrationskinscustomizationother-games