fkn0wned.com · Counter-Strike: Source > Materials
1337 Colored Models (Wallhacked) — CSS Materials Thread
A 2006 CS:S model-wallhack release that quietly outlived its own bypass method for two years of bumps and 'unhide' spam
In the Counter-Strike: Source Materials subforum, member doobie5 re-released a set of colored, see-through-walls player models originally made by kkll70, along with a manual trick to slip them past the game's consistency check. The thread sparked a long-running back-and-forth about whether VAC could actually detect or ban for the models versus just kick players via the consistency check, with regulars like lopaz, Generic, and mankilaba weighing in on how the detection worked and how it broke over time as Valve patched the bypass. By 2007-2008 the thread had settled into classic dead-download purgatory, with newer members drive-by posting 'unhide' and one-word bumps hoping for a re-upload that never came.
You can NOT get banned for using colored / texture based wallhacks. VAC can NOT detect this hack.— mankilaba
the bypass method no longer works. There is a consistency check when you change video options, and you will be kicked— Generic
unhide— Crann
Materials — CS:S Wallhack Material Releases Index
The board index where 'material wallhacks' for Counter-Strike: Source lived and died, one VTF at a time.
This is a sub-forum index under Fkn0wned's Counter-Strike: Source section dedicated to 'material' wallhacks — texture-based cheats that made walls, players, or props see-through in-game. It's a long scrolling list of release threads from mid-to-late 2009 into early 2010, with prolific posters like Nova, Shifty, and Hatred dropping wallhack packs, anti-smoke tools, no-flash materials, and colored model hacks, many marked 'VAC PROOF' at the time. The board reflects the classic cheat-scene cadence: release, replies, re-uploads when links died, and eventually being superseded by the next version.
HOLY SHIT - EPIC RELEASE— Nova
VAC PROOF Hatred!
Epic Win— hunterbrute224
Materials Hacks & More
Afteryou drops a custom CS:S material pack — 'FkN_SNACK_PACK' — and the crew debates which texture looks least gay
A 2008 Counter-Strike: Source cosmetics thread where longtime member Afteryou shared a custom materials/skin pack (screens plus a Rapidshare download) for the game's CS:S sub-board. Replies are short and casual: forum regulars rate the screenshots, a smod asks for the thread to be moved to the right subforum, and one member (4Saken) calls out a texture as possibly lifted from someone else's work without credit. Otherwise it's a low-drama, feel-good cosmetic-hack thread typical of the era's file-sharing culture.
2nd one is amazing, dosent look gay or too transparent.— MillerLite
lol the 3rd one is that MY Ice materials or icekoldz original? lol ,give credits to were you got them xD— 4Saken
[MATERIALS] Flashing Dropped C4 (Shifty, Fkn0wned CS:S board)
A visual-only C4 material tweak that made the bomb impossible to miss — and impossible to forget for the regulars who piled on to say thanks.
This is a materials-release thread on the Counter-Strike: Source sub-board of Fkn0wned, posted by longtime member Shifty in mid-2007, sharing a cosmetic model/material tweak (credited to -=SaWkYMoD=- aka m-tek) that made a dropped C4 bomb flash so it stood out visually, with an optional 'glow' variant covering other grenade types. The thread is mostly a long tail of one-word 'thanks/unhide/nice' replies from members over several months (June–October 2007), typical of the forum's download-unlock reply culture. No real drama here — it's a quiet, functional release thread that racked up steady engagement, a nice little time capsule of the CS:S modding/cheat-adjacent scene at Fkn0wned.
well now it flashes and cant be missed!!!!— Shifty
this will be handy thanks— Sammo
[VAC2 SAFE] FreakVision V3 by officerownage
A skin/config release for CS:S that got a couple of nods before vanishing into the archive.
A short release thread in the Counter-Strike: Source 'Materials' subforum where longtime member officerownage shared a de_dust2-themed screenshot and download link for something called 'FreakVision V3,' tagged as VAC2 safe. It's a quiet, low-drama thread typical of the cheat/customization scene on Fkn0wned — a couple of members dropped in with brief thanks before the topic went stale.
AMazing— PonG
cool good work man thanks.— e-G0D
breakfloor? (material hack query)
One guy just wanted to see through breakable floors — nobody had the answer
A short, quiet thread in the Counter-Strike: Source > Materials subforum where member iiTaazzz asked if anyone had a material/wallhack-style trick for the breakable floor blocks in 'breakfloor' maps. Veteran member Nickiller007 replied doubting one existed, suggesting wireframe as a maybe-alternative. No resolution, no drama — just a small snapshot of the map-specific hack requests that filled CS:S subforums back then.
is there a material hack for the blocks you break in breakfloor, much appreciated if someone cuz send me a link, tar ;)— iiTaazzz
i dont think their is maybe wire frame though?— Nickiller007
Best Material Hack?
A CS:S newbie asks the age-old cheat-forum question: which wallhack won't get you banned?
A low-post-count member named ellopQ opens a short thread in the Counter-Strike: Source > Materials subforum, asking which 'material hack' (a texture-based wallhack) looked best and worked across popular maps like de_dust2, de_inferno, and de_nuke. He also asks the classic newbie question about ban risk, self-consciously flagging his own questions as noob-tier. The thread reflects the everyday texture of fkn0wned as a cheat-scene hub, where CS:S wallhack chatter sat alongside random affiliate ad banners (an 'Anabolic Innovations' giveaway) and other site clutter typical of that era's forums. No replies or resolution are preserved on this page.
I KNOW, NOOB QUESTIONS, but I'm kinda new on this hack thing.— ellopQ
[Request] Transparent Materials — CS:S Materials board
A one-line plea from 2009: somebody find this guy transparent textures for gg_texture_city and the snow GunGame maps.
A brief, single-post request thread in the Counter-Strike: Source 'Materials' subforum, where user Trollin asks for transparent material files usable on GunGame maps like gg_texture_city and various snow maps. No replies were archived, and the request stands alone as a small snapshot of the site's map-modding/texture-sharing culture. The surrounding page chrome shows the era's typical bodybuilding-supplement banner ad and a stray 'Hide hack is working now' shoutbox line, giving a flavor of the site's mixed gaming/cheat-scene ecosystem.
For maps like gg_texture_city, snow, alot of GunGame maps.— Trollin